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Published at 19th of June 2024 06:52:49 AM


Chapter 17

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[YOU REACHED LEVEL 10 YOU CANT LEVEL MORE BEFORE EVOLVE YOUR SKILLS]


After an uncountable number of waves, I finally reached level 10. But it seems I need to evolve my skills before I can continue leveling up. I don't know what kind of effect this evolving process will have on me, so I decided to get out of the warzone.

Also, I'm starting to get tired. The constant use of {Rapid Regeneration} consumes a lot of stamina, and the trick of using the vitality store to refill it isn't efficient enough to sustain {Rapid Regeneration} forever.

[DO YOU WANT TO GET OUT OF THE WARZONE?]

“yes”

i take a moment to breath the air of my room, then i take a shower and change my clothes, after that i take a glass of coffee and sit in my bed

[Path:]

[Level: 10]

[Talent: Vitality Regeneration]

[Statistics]

Strength: 19

Agility: 19

Toughness: 19

Endurance: 19

Vitality: 28

Intelligence: 19

Senses: 19

Stat Points: 8

[resistence:

Physical: 3]

 

[Career Ability:] {Adaptation: over time, you can adapt to anything.}

[Innate Abilities:]

{Regeneration Enhancement (passive) lv 10: enhances all forms of regeneration in the body (includes natural regeneration and external forms of healing). The increase is equal to (100*skill level)%}

{Regeneration (active) lv 10: Once activated, you regenerate damage in your body. Regeneration is equal to (your vitality*skill level)}

{Vitality Store (passive) lv 10: when your body's vitality is not used to heal injuries, it will be stored for later use. The maximum storage capacity is (your vitality*skill level)}

[start skill evolution, this evolution is going to add something to the skill or change the way the skill works,  this decision and how the is skill would change will be based on the user dream, the efficiency to fight against the lorgs and how the skill was used before the evolution ]

Just before starting the evolution, I put some plastic bags on my bed in case some gross liquids appeared, like in the cultivation novels I had read. Then, I lay down on my bed and started the evolution process.

I waited one second, then two, then three, but nothing happened. So I opened my panel again.

“status”

[Path:]

[Level: 10]

[Talent: Vitality Regeneration]

[Statistics]

Strength: 20

Agility: 20

Toughness: 19

Endurance: 19

Vitality: 30

Intelligence: 20

Senses: 20

Stat Points: 0

[resistance:

Physical: 3]

 

[Career Ability:] {Adaptation: over time, you can adapt to anything.}

[Innate Abilities:]

[Focused Recovery Improvement (Passive) Level 10: Improves all forms of regeneration in the body (includes natural regeneration and external healing methods). This increase is greater in vital areas is equal to (200 * (skill level ))%, The increase is equal to (100 * (skill level ))%.]

[Rapid Regeneration (Active) Level 10: Once activated, you regenerate wounds on your body. The regeneration is equal to (your vitality * (skill level ) * 2).]

[Vitality Storage Generator (Passive) Level 10: When the vitality of your body is not used to heal wounds, it will be stored for later use. The maximum storage capacity is (your vitality * (skill level )). At the same time, it generates its own amount of vitality equal to (your vitality * (skill level )) .]

[extra skills:]

[Regenerative Adaptability (Passive) Level 1: Each time you receive damage, you adapt to regenerate faster from that type of damage. This increase is up to (100 * skill level)%.]

[ Regeneration in Crisis (Passive) Level 1:The more injured you are, the greater the improvement in your body's healing. The improvement is equal to:`(Skill Level * (100 - Remaining HP Percentage))%`]

[  vitality Absorption (Active) Level 1:You can absorb ambient mana and mana from your enemies within a radius of (Skill Level) meters. The amount of mana absorbed per second is:`((vitality / 10) * Skill Level)`]

"The novels lied; there wasn't even a feeling of power surging through me, some pain or gross liquids. And why do I have more skills? I thought I was only evolving my old skills. At least now I can level up more, and my skills are better and can level up too."

Whatever. I took a look at the changes to my old skills (innate skills):

Focused Recovery Improvement (Passive) Level 10: "Improves all forms of regeneration in the body (includes natural regeneration and external healing methods). This increase is greater in vital areas is equal to (200 * (skill level))%, The increase is equal to (100 * (skill level))%."

This skill is a game-changer. With a 1000% increase in overall healing and a staggering 2000% improvement in vital areas, my survivability has skyrocketed. Whether it's natural healing or external methods, my body can now recover at a phenomenal rate, especially when hit in critical areas.

Rapid Regeneration (Active) Level 10: "Once activated, you regenerate wounds on your body. The regeneration is equal to (your vitality * (skill level) * 2)."

An instant recovery skill . At level 10, this ability means my wounds will heal at twenty times my vitality rate. In the heat of battle, this can make the difference between life and death, allowing me to quickly bounce back from severe injuries.

Vitality Storage Generator (Passive) Level 10: "When the vitality of your body is not used to heal wounds, it will be stored for later use. The maximum storage capacity is (your vitality * (skill level + 10)). At the same time, it generates its own amount of vitality equal to (your vitality * (skill level))."

With my vitality stored and constantly regenerating, I have a buffer that ensures I can always recover, even after intense combat. The storage capacity of (vitality * 10) ensures I have ample reserves, while the generation rate means I'm constantly replenishing my stock.

now ist time to look my new skills (extra skills)

Regenerative Adaptability (Passive) Level 1: "Each time you receive damage, you adapt to regenerate faster from that type of damage. This increase is up to (100 * skill level)%."

An intriguing skill. Every hit I take makes me more resilient to that type of damage, with a 100% increase in regeneration rate per type of damage. Over time, this adaptability will make me a nightmare for enemies relying on repetitive attack patterns.

Regeneration in Crisis (Passive) Level 1: "The more injured you are, the greater the improvement in your body's healing. The improvement is equal to: (Skill Level * (100 - Remaining HP))% (in this case hp is an average of the health)."

The ultimate survival skill. The closer I am to death, the faster I heal. At low health, this can provide a critical boost to my regeneration, ensuring I can claw my way back from the brink.

Vitality Absorption (Active) Level 1: "You can absorb ambient mana and mana from your enemies within a radius of (Skill Level) meters. The amount of mana absorbed per second is:((vitality / 10) * Skill Level)."

A versatile offensive and defensive tool. Absorbing vitality from the environment and enemies not only weakens my foes but also fuels my own regeneration. At level 1, it might not be overwhelming, but it provides a steady stream of vitality that can be crucial in prolonged fights, great it seems that i am increasingly difficult to kill .





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